Cruz Diego's undergraduate capstone project that focuses on creating interactive media for a live performance!
Overview
The goal of "Frankenstein" is to develop a fully-realized theatrical production that utilizes projection mapped set pieces. While Cruz Diego’s main role is the production’s Producer and Projection Designer, he also uses his experience to helm various other parts of the project, including costuming and marketing assets.
This project is currently a work in progress and is set to open for April of 2026
Physical Set Design
The design features three physical walls. Two are on the side, and one hangs overhead.
Projection Concept Renders
The play features 4 specific environments. An interior home environment, an interior laboratory, an outdoor forest environment, and lastly, a Wedding Venue
Environment 1 - Interior Household
Environment 2 - Interior Laboratory
Environment 3 - Exterior Forrest
Environment 4 - Wedding Venue
All renders made with Adobe Photoshop and Unreal Engine